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Information

by Atrox on Sat Aug 02, 2008 4:54 am

I wanted to write a little bit about the Reactive Gaming League and this site in particular so that people will know what to expect.

Firstly, I'll a little bit about RGL and where it's going. If you've been paying attention the past month or two, you'll have noticed that the RGL has been converted from another league (if you don't already know, don't worry about it). That league died off when I entered the military and had to leave for seven weeks. Well, when I got back I decided that we needed to completely change the look and name of the league so that people would drop the associations with the old one. The RGL is going to work in a similar fashion to other leagues such as CAL. We will have a primary "league" for each game we support with different divisions separated by skill levels and geographical location. Matches will be hosted by us on our own servers for the most part. By doing it this way, we can ensure a fair game and keep track of scores and stats more easily and reliably. There will always be at least one admin sitting in on each match to ensure the match runs smoothly. If the league grows beyond our capacity, we will allow teams to use their own servers for matches, but for now, our sponsors will provide the servers. We will also be doing a number of smaller bracketed games with unique rules. You'll find out more about our custom brackets later on.

Now I'll touch on the website some. For those of you who actually come here and read, you'll notice a very sluggish development time on the website. That's because I'm the only one who can work on it and I have relatively ZERO time to do so since I have military obligations that obviously have to be fulfilled first. So, I want everyone to know that the site is still being worked on continuously and that I have plans to have it finished in the upcoming month or two (depending on my work load with the Air Force). Also, Please understand that right now I'm not so worried about the look of the site as I am the functionality. So, for the time being, the look will be pretty basic, and I'll be working on the "behind-the-scenes" code that makes the website actually run. That code would mainly be my team system, which allows players to create, manage, and join teams. Since the website is still in a very early design, I know that there are probably many bugs and incomplete features, but everything will come together accordingly.

If you have any questions, comments, suggestions, or anything else of the sort, feel free to post it in this forum. All comments are welcome and I strongly encourage everyone to post suggestions for the website and for RGL as a whole.

Oh, also, please idle our IRC channel at #RGL on GameSurge.net.
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Status of RGL

by Atrox on Sun Jul 27, 2008 4:54 pm

In case you guys were confused about our current status, we're not operational. Not until the website is done, and since I'm the only one who works on it, it's going to be a while because I have no time to do anything to it.
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Progress

by Atrox on Sat Jul 26, 2008 2:59 pm

People can now register their teams on the site and other players can join the team. I have not, however, made a way to leave a team just yet. Still working on all of the administration of teams stuff.
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